It’s almost time, Halo fans! At long last Halo: Reach is coming both to the Master Chief Collection on Xbox One and on PC through Steam and to get excited, 343 Industries has just released a brand new video to amp up that hype.
The studio took to the game’s official Twitter to reveal the latest video ad for the port coming up and it asks players to “Remember Noble, Remember Reach.” Check it out for yourself:
Remember Noble. Remember Reach.
Halo: Reach joins Halo: The Master Chief Collection on Xbox One & PC on December 3: https://t.co/y5NHDT1fa6 pic.twitter.com/akPAWjE47R
— Halo (@Halo) November 26, 2019
We knew there were plenty of reasons to be excited when 343 Industries mentioned all of the work that went into making this port make sense. “Our philosophy (more on that below) is that a straight port from console to PC just doesn’t cut it; MCC needs to be authentic to Halo and the PC platform. The team has greater ambitions and we know PC gamers demand, and expect, more than that,” reads a previous blog post from the studio.
“Some out there may think it’s “just a lot of copy and paste” to get things to work but making games at the quality level players expect is most definitely not that simple. A project can have hundreds, or even thousands, of people working towards one central goal: creating fun! It is a beautiful and unique process that each studio handles with finesse and flair that helps create a unique brand of magic.”
Senior Producer from Splash Damage, the team aiding in the PC port, George Wright offered a little more insight into what’s next and what’s new for the MCC. He also touched on the unique challenges they faced with this ambitious port:
“Even though the games are older, there’s still a lot there: eight-game releases, and over 7 terabytes of data,” explains senior producer George Wright. “There are multiple game engines, even non-Halo specific engines, with their own differing programming styles, and contributions have been made by various dev teams over the years. This means that there’s a lot of complex content to analyse before we could properly get started.”
From updates to new features, the MCC is getting a pretty hefty overhaul including its progression system that was heavily inspired by Reach. Wright promises fans that it will be very easy to maneuver as Design Director Max Szlagor added that it will “deliver a system that captures the spirit of Halo: Reach, but delivers in a more modern way.”
Are you ready? Because Halo: Reach is coming to PC and Xbox One on December 3rd.