Here’s all the info you’ll ever need on Jak and Daxter’s combos and more advanced moves. You’re pretty unlikely to stumble across these powerful attacks by pure button-mashing alone so pay close attention; these tricks could win you the game.
COMBOS
Note: All combos assume your character is facing the right side of the screen.
I. Against grounded foe: , ,
45AP
This combo requires you to have Jak approach his enemy at point-blank range, fire an uncharged Wave Concussor (
II. Against grounded foe: , ,
30AP
This is an extreme close-range combo. When Jak is almost close enough to touch his enemy, input
III. Against grounded foe: ,
20AP
This combo requires sufficient spacing and fast timing, but it’s a great way to force an enemy to give Jak some breathing room. Try to catch your foe at the outer edge of the Mass Inverter’s (
COMBO APPENDIX
Combo | +AP | Notes |
---|---|---|
40 | Perform this combo in the corner. | |
55 | Timing is crucial for this combo. Pressing (air) |
ADVANCED STRATEGIES
Use the Gyro Buster to deter aerial Attacks.
Use ejections to keep yourself safe.
Jak is not a particularly combo-heavy character. Too many of his moves have a start-up time that isn’t conducive to lengthy and massively rewarding COMBOS. Jak isn’t like Fat Princess, who can combo from almost any move into any other move. No, Jak must be played differently, and a close look at his moves reveals one possible route toward success.
Even with the start-up times, Jak has several moves that can affect several characters at once, earning him a nice AP bonus. He can also avoid air COMBOS by performing an Uppercut (
Playing Jak with the goal of hitting several opponents at once instead of focusing on one at a time makes all the difference. Someone who can disrupt other characters can easily take the lead in a match. Disrupting other characters involves stopping their Attacks before they can come out with an attack of your own, interrupting their COMBOS, and closing off their lanes of attack.
Use the Gyro Buster (
Take advantage of the fact that Jak can move to the left and right while using Daxter Spin Kick (
Jak needs to stay in the thick of battle, and preferably in situations where he is either outnumbered or has easy access to several other characters at once. Jak’s at his best when he’s controlling the stage and his enemies, and he can’t effectively do that from far away. Staying in the midst of battle is a risky prospect, as other players are definitely going to attempt to score AP off you, but it’s necessary to properly employ Jak’s attacks and Super Attacks.