Valheim developers have surprised us with a somewhat hefty patch. The devs said that they wanted to get things done before the holidays so that the gameplay quality could be improved, along with some performance improvements, fixes, and crafting… And they definitely delivered.
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All Changes in Valheim Patch 0.212.9 – December 20th, 2022
Abbreviated Patch Notes:
- Tweaked Mistlands gear recipes and stats
- Ballista behavior and recipe tweaks
- Mistlands events, spawning, and ai tweaks
- Various balancing tweaks for comfort and fish
- Fixed various animation, effect, and gameplay issues
- Music will fade out correctly for locations when continuous music is turned off
- Optimized game assets to decrease RAM usage and game download size
Balancing & Tweaks:
- Mistlands armor and shield recipes rebalanced and durability increased
- Staves have rebalanced recipes and stats
- Ballista tweaks (Increased fire rate, sound effects added when shooting and losing sight of targets, tweaked targeting behavior)
- Ballista ammo recipes made cheaper
- Mistlands Seeker event tweaked (It will no longer trigger in Meadows, Swamps, Mountains, or Ocean. It will no longer spawn Seeker Soldiers and the amount of Seekers & Broods has been rebalanced)
- Seeker AI tweaks (They should now circulate a bit and not be on the player constantly to give them some time to catch their breath)
- Seeker Soldier and Gjall spawn rate tweaked (Was spawning quite frequently earlier. It’s now much similar to Troll spawns in the Black Forest)
- Comfort from different carpets no longer stacks
- Gjall will now only shoot 1 projectile at a time instead of 2
- Hare running speed slightly decreased
- Tetra bait uses the Fenring trophy instead of the Ulv trophy
- Fish in mountain caves will respawn correctly, and a small additional lake added
- Tuna also always takes ocean bait since it is in the ocean as well
Related: How to Play Valheim Using Vulkan API
Fixes & Improvements:
- Stutter fix when walking left with hoe or hammer equipped
- Fixed animation issues on dual knives idle and block idle
- Fixed a lighting issue with fog in the black forest
- Fixed an error while viewing a character in the main menu that has a fish in its inventory
- Fixed an issue that could cause the Mistlands boss to escape (Sorry, Your Grace)
- Spawned skeletons will unsummon correctly after rejoining a network game
- Find console command shows absolute position rather than offset
- Mating hens no longer sound like boars
- Correct effects will now be shown when placing marble benches and table
- Music will fade out correctly for dungeons and locations when continuous music is turned off
- Some locations that had looping music will now only be played once
- Various networking changes to solve connectivity issues when using crossplay
- Sounds, music, animations, and textures have been optimized to save around 485 Mb of RAM and to decrease the download size of Valheim by approximately 420 Mb