The Shadow Cursed Lands are full of dark quests to complete in Baldur’s Gate 3, like Oliver’s hide-and-seek game. We can help you find where the small tiefling is hiding in Baldur’s Gate 3.
How to Find Oliver in Hide and Seek (BG3)
Oliver can be found behind the wagon in front of the house, which is directly next to a cliff in Baldur’s Gate 3. When you agree to play hide and seek with Oliver, he will always start by hiding in the same spot. Simply walk outside to the front of the house and place your character in the vicinity of the cart or wagon.
We were able to see some small magic orbs floating in the area and we guessed that’s where we could beat Oliver in hide and seek. You can also use reveal spells to help illuminate the way, but there is no need for this part. As soon as you reach the cart, he won’t be happy that you won and will demand a second round.
At this point, you can refuse and fight his family of shadows, or try to beat him in hide and seek yet again.
What Happens if You Decide to Fight the Family of Shadows?
If you get into combat with the Family of Shadows, you’re in for a somewhat tough fight. You’ll need to take on the monsters Mummy, Daddy, and Doggy. The parents can use special attacks and Necrotic attacks. Doggy can inflict status effects, such as prone. Your best bet is to take out the Wraiths first, then go for the dogs afterward.
What Happens if You Go a Second Round?
For those of you who decide you want a second round, search the left side of the house for Oliver. This time he can move, so be on the lookout for the magic orbs, but the house is his hiding spot.
While you look for him the second time, you will need to avoid his family of shadows. For that reason, it’s best to have the rest of the party hide and use your stealthiest character to track down Oliver in Baldur’s Gate 3.
What is the Reward for Beating Oliver in Hide and Seek (BG3)?
If you manage to beat Oliver in hide and seek twice, the reward is the Ring of Shadows. By default, there aren’t any massive stats. However, the ring provides the level 2 Abjuration spell. This gives the caster and the whole party a +10 roll on all stealth checks.
Having this ring can be a massive boon for places like the Temple of Shar later on in Baldur’s Gate 3. So if you can manage two rounds of hide and seek, you should go for it. If not, then just take out the shadows and move on.
Strategies for Using Ring of Shadows in Temple of Shar
As we said before, using the Ring of Shadows in the Temple of Shar can make the whole area much easier to deal with. This is because of the ring’s effect Pass Without Tracer. This level 2 abjuration spell gives you and your allies a significant Stealth check bonus (+10). You’ll be able to solve the final trial, the Soft-Step trial, quite easily with it, as it is a test of stealth and trap detection.
BG3 Ring of Shadows Stats
Here are the stats for the BG3 Ring of Shadows.
- Rarity: Uncommon.
- Weight: 0.05kg.
- Price: 70GP.
- Pass Without Trace: Call forth a veil of shadow and silence that gives you and nearby allies a +10 bonus to stealth checks.
Before you head into the Temple of Shar, make sure you get your Moon Lantern and speak to the Pixie in BG3.