How to Get the Proving Grounds Achievement in Remnant 2

Prove yourself by playing a lot.

Remnant 2 co-op fight
Image via Arc Games

The Proving Grounds achievement in Remnant 2 asks players to acquire 20 Traits, though not every Trait earned will count towards the total. Here is how to get the Proving Grounds achievement in Remnant 2.

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How to Get the Proving Grounds Achievement in Remnant 2

Screenshot by Prima Games

Remnant 2 players can earn the Proving Grounds achievement by acquiring 20 Traits, which are passive abilities that give bonus stats when equipped. Players can upgrade their Traits with Traits Points earned by killing bosses and finding Tomes of Knowledge in the environment.

There are four Core Traits, 13 Archetype Traits, and 19 regular Traits earned by completing specific challenges in the game. However, not every Trait will count towards the total for the achievement.

The four Core Traits and four starting Archetype Traits will not count. That means the following eight Traits are not necessary for the Proving Grounds achievement: Endurance, Expertise, Kinship, Longshot, Spirit, Strong Back, Triage, and Vigor.

How to Get Traits in Remnant 2

Screenshot by Prima Games

There are 28 Traits that players can get to satisfy the 20 Trait requirement for the Proving Grounds achievement. Some are Archetype Traits that have players maxing out the class, while others must be earned in specific fights in the game.

A few Traits also require having The Forgotten Kingdom and The Awakened King DLC, though owning the DLC is not necessary to get the achievement. Here are all the Traits that can be earned and count towards the Proving Grounds achievement.

TraitDescriptionUnlock Requirements
AfflictionIncreases Status Effect DurationLevel 10 Archetype Trait for Ritualist
Must own The Awakened King DLC
Ammo ReservesIncreases Ammo ReservesLevel 10 Archetype Trait for Gunslinger
AmplitudeIncreases AOE SizeComplete boss fight after traveling through broken portal in The Labyrinth
Arcane StrikeIncreases Mod Power Generation from Melee DamageDestroy bone piles and Maticora boss in Losomn, Harvester’s Reach
BarkskinReduces all incoming damageGiven by Meidre after selfless answers to questions in Yaesha, The Far Woods
Blood BondSummons absorb X% of damage taken by casterRoot Nexus boss reward in Yaesha, The Far Woods
BloodstreamIncreases Grey Health RegenGiven by Meidre after selfish answers to questions in Yaesha, The Far Woods
ChakraIncreases Mod DurationCancer boss reward in Root Earth, Corrupted Harbor
Must own The Forgotten Kingdom DLC
Dark PactDecreases Grey Health RecoveryComplete Bells event in Forlorn Coast
Must own The Awakened King DLC
FitnessIncreases Evade DistanceBoss reward in N’Erud, Vault of the Formless
Flash CasterIncreases Casting SpeedLevel 10 Archetype Trait for Archon
FootworkIncreases Movement Speed while aimingComplete Train event in N’Erud, Terminus Station
FortifyIncreases Armor EffectivenessLevel 10 Archetype Trait for Engineer
GiftedIncreases Skill DurationLevel 10 Archetype Trait for Invoker
Must own The Forgotten Kingdom DLC
GluttonIncreases Use Speed of Consumables and RelicsEat multiplayer ally during Feast event in the Great Hall
HandlingReduces Weapon Spread and RecoilDefeat Root Shade in Root Earth, Ashen Wasteland
PotencyIncreases Consumable DurationLevel 10 Archetype Trait for Alchemist
RecoveryIncreases Stamina RegenBring Lost Dran Children back to Oracle of the Dran in Losomn, Morrow Parish
RegrowthIncreases Health RegenLevel 10 Archetype Trait for Summoner
ResonanceIncreases Aura SizeMultiplayer Trait earned during Quarantine event in Dormant N’Erudian Facility
RevivalistIncreases Reviving and being Revived SpeedReviving teammate in multiplayer
RuggedIncreases Archetype Summons’ HealthGiven by Likh after defeating Root Nexus and Defiler bosses
ScholarIncreases Experience GainFinal boss reward
ShadeskinIncreases Elemental Status Effect Damage ResistanceSaving/Sacrificing the Dran during the Burning event in Losomn, Butcher’s Quarter
SiphonerIncreases LifestealComplete Quarantine event in Dormant N’Erudian Facility
SwiftnessIncreases all Movement SpeedLevel 10 Archetype Trait for Explorer
UntouchableIncreases Evade WindowLevel 10 Archetype Trait for Invader
WayfarerIncreases Traversal MovementDefeat all enemies in Root Earth, Corrupted Harbor boss area

About the Author

Tom Meyer

Freelancer with bylines at various gaming outlets for a decade. Covers new releases, shooters, and the odd RPG. Started with Super Mario Bros. and Jack Nicklaus' Greatest 18 Holes of Major Championship Golf, and not planning to stop anytime soon.

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