The Wandering Wight is an incredibly challenging mini-boss that is wandering around in an early section of Black Myth: Wukong. This giant boss hits fast and hard and can prove deadly for new players. But do you really need to fight him? Let’s find out if the Wandering Wight is an optional fight in Black Myth: Wukong or not.
Is the Wandering Wight Optional in Black Myth Wukong?
Yes, the Wandering Wight is completely optional, and players can revisit him later to take him on.
In the first chapter, the Wandering Wight walks around near one of the progression paths that lead to the next major area. You can always fast-travel back to the Forest of the Wolves shrine near him and try your luck again when you have upgraded the Destined One a bit more.
It’s not that he’s unbeatable early on, but you’re underpowered, and it’s more about perfecting dodging than any specific strategy. He can kill you in around two hits, and his earthquake attack has a lot of reach.
The damage you inflict is very low at this stage in the game, but if you’re actually willing to take him on, you’ll be heavily rewarded. He also drops his transformation, but you can’t absorb the spirit without guidance just yet.
We highly recommend beating Guangzhi first, who is a much easier boss and drops a transformation that is instantly accessible, providing players with an additional health bar and a new set of attacks that are pretty useful against the Wandering Wight.
Apart from facing the Wandering Wight, there is a lot to do in the first chapter of Black Myth: Wukong, including the three bells that reveal a secret surprise encounter for players looking for even more loot.
Black Myth: Wukong isn’t just mechanically demanding but technically demanding as well. But with the right graphics settings, you’ll be slaying celestial warriors in no time.